Why are player ratings on websites often inaccurate?

Why player ratings differ on different sites

The ratings of the same player on different resources often diverge significantly because each site uses its own calculation methodology. Some platforms evaluate the player based on a limited set of metrics (goals, assists, fouls), while others build complex models that take into account xG, xA, pressing actions, influence on possession, and even match context. As a result, the final score on two sites reflects not an objective «evaluation of the player in a vacuum,» but a specific algorithm and the priorities of the rating system owners.

The source of data also plays a significant role. If a platform collects statistics manually or scrapes it from different sites, discrepancies inevitably arise: somewhere a touch of the ball was not counted, somewhere the authorship of an assist or the minute of a substitution was incorrectly recorded. Using a centralized reliable source, such as Sports events API, minimizes such errors: all figures come from a single standardized stream and are synchronized by time, tournament, and team identifiers.

Finally, websites interpret the same events differently. For fantasy platforms, effective actions and time on the field are more important, while for professional analytics, the contribution to team metrics, pressing, and decision quality matter. Media services often additionally «smooth» the rating to make it look familiar to a wider audience. Therefore, if you want to obtain truly comparable and transparent assessments, it is critically important to rely on the original statistical data from the API, rather than on an already prepared averaged rating from someone else’s site.

// Пример запроса к API для получения базовой информации об игроке
fetch('https://api.api-sport.ru/v2/football/players?ids=123456', {
  headers: {
    'Authorization': 'YOUR_API_KEY'
  }
})
  .then(r => r.json())
  .then(data => {
    console.log('Игрок из единого источника данных:', data.players[0]);
  });

What metrics are used to calculate a player’s rating and how are they chosen

At the core of any rating lies a set of metrics that developers consider significant for a specific sport and usage scenario. For football, these may include goals, assists, xG/xA, shots on goal, key passes, successful tackles, interceptions, duels, turnovers, and errors leading to goals. In basketball, key metrics become points, rebounds, assists, blocks, steals, turnovers, and shooting efficiency. In hockey, it’s shots, body checks, ice time, utility, and participation in special teams. The choice of specific indicators is always subjective and directly affects the final rating.

Next, each indicator receives its own weight. For example, a goal is valued higher than a successful tackle in most systems, and an assist is valued higher than a pre-assist. In one algorithm, a turnover in one’s own third of the field is penalized more severely than in the opponent’s, while in another, it is treated equally. Professional platforms build complex models based on machine learning and historical data to balance these weights. However, even when using advanced methods, there remains room for interpretation, so two correct but logically different algorithms will yield noticeably different ratings for the same player in the same match.

To reduce the influence of subjectivity, service developers strive to tie algorithms to the most detailed and structured statistics. In by the sports events API api-sport.ru through the endpoint /v2/{sportSlug}/matches/{matchId} detailed grouped metrics for teams and players are available: ball possession, shots by zones, defensive and offensive actions, pass quality, duels, and much more. This allows you to independently choose a set of metrics and weights for the project’s tasks—from media assessments to advanced scouting analytics—without the need to rely on a closed formula from a third-party site.

// Получение расширенной статистики матча для последующего расчёта рейтингов
fetch('https://api.api-sport.ru/v2/football/matches/14570728', {
  headers: { 'Authorization': 'YOUR_API_KEY' }
})
  .then(r => r.json())
  .then(match => {
    const stats = match.matchStatistics; // Группы показателей, в т.ч. Shots, Attack, Duels и т.д.
    console.log('Статистика матча для конструирования рейтинга:', stats);
  });

What errors and delays in data make player ratings inaccurate

Even the most thought-out algorithm will not provide an accurate rating if incomplete or delayed data is fed into it. Many websites still use parsing of external pages or manual input of statistics. In such chains, there are often gaps in events, failures when changing the HTML structure, and incorrect matching of players and teams. Another typical problem is different time zones and inaccurate event timing, which can cause some actions to be attributed to the wrong period of the match, which is critical for live ratings.

Update delays are most noticeable in betting and fantasy sports. If the rating on the site is recalculated every few minutes, while the event data arrives late, the user sees an «outdated picture.» At the moment when a substitution or goal has already occurred on the field, the player’s rating does not yet account for these events. When working with a reliable API, where live data arrives with minimal delay and is recorded in a structured format (as in the endpoints /v2/{sportSlug}/matches и /v2/{sportSlug}/matches/{matchId}/events), such discrepancies are significantly reduced, and the likelihood of errors becomes substantially lower.

Additionally, accuracy is affected by differences in identifiers: if a site uses its own player and tournament IDs, while the source uses different ones, then with incorrect mapping, one player may «merge» with another, or the statistics of a separate match may end up in the wrong season. In the infrastructure api-sport.ru everything is tied to stable numerical identifiers of sports, tournaments, seasons, teams, and players, which allows for unambiguous data matching and building correct longitudinal samples without manual adjustments.

// Проверка live-данных и событий матча для контроля задержек
const sport = 'football';
const matchId = 14570728;
Promise.all([
  fetch(`https://api.api-sport.ru/v2/${sport}/matches/${matchId}`, {
    headers: { 'Authorization': 'YOUR_API_KEY' }
  }).then(r => r.json()),
  fetch(`https://api.api-sport.ru/v2/${sport}/matches/${matchId}/events`, {
    headers: { 'Authorization': 'YOUR_API_KEY' }
  }).then(r => r.json())
]).then(([match, events]) => {
  console.log('Статус матча:', match.status, 'текущая минута:', match.currentMatchMinute);
  console.log('Всего зафиксировано событий:', events.totalEvents);
});

How to use sports event APIs to check a player’s rating

To understand how a player’s rating on an external site corresponds to the real picture, it is first necessary to restore the original data on which it should be based. For this, through your personal account you obtain an API key and access the endpoints for matches, teams, and players. First, the required tournament and season are selected, then the list of matches involving the team and a specific player. For each match, you can get the lineup, time on the field, key actions, and aggregated statistics for the meeting.

Next, you form your own representation of the athlete’s game. For example, for a specific match, you obtain the lineup object through /v2/{sportSlug}/matches/{matchId} and find the required player in it. Based on their statistical block and the context of the match (score, tournament stage, match status), you can manually or programmatically calculate the rating according to your formula. By comparing it with the score indicated on the external site, you will see what assumptions or missing data lead to the discrepancy.

If you are developing your own platform (fantasy, analytical service, media, or betting application), this approach allows you to build a transparent rating audit system. All calculations rely on the same standardized data by the sports events API api-sport.ru, and users can check every number at any time, down to individual shots or ball recoveries. With the emergence of WebSocket connections and AI modules based on the same API, such audits can be conducted almost in real-time, automatically identifying suspiciously inflated or deflated ratings on external resources.

// Проверка рейтинга игрока на стороннем сайте по данным API
const sportSlug = 'football';
const matchIdForCheck = 14570728;
const playerId = 123456; // ID игрока из API
fetch(`https://api.api-sport.ru/v2/${sportSlug}/matches/${matchIdForCheck}`, {
  headers: { 'Authorization': 'YOUR_API_KEY' }
})
  .then(r => r.json())
  .then(match => {
    const allPlayers = [
      ...match.homeTeam.lineup.players,
      ...match.awayTeam.lineup.players
    ];
    const player = allPlayers.find(p => p.id === playerId);
    console.log('Статистика игрока из API для проверки рейтинга:', player.statistics);
  });

How to get complete player statistics through the API (goals, assists, xG, etc.)

A comprehensive analysis of a player relies not on a single match, but on the aggregate of their actions over a series of games, a season, or a tournament. Through the endpoints /v2/{sportSlug}/teams, /v2/{sportSlug}/players и /v2/{sportSlug}/matches you can collect a complete data set: basic information about the athlete, their affiliation with teams, participation in matches, and detailed statistics for each meeting. At the match level for football and hockey, extended statistics on shots, passes, duels, possession, defensive actions, and other indicators are available, which are then aggregated at the player level.

A typical pipeline looks like this: first, by the team ID, you request its lineup through /teams and you get a list of players with their IDs. Then, using the filter team_id in the method /matches, you collect all matches involving this team for the desired period. For each match, you request details, find the required player in the lineup, and extract their statistical block. After that, you can calculate total and average values (goals, assists, shots, involvement in goal-scoring moments, xG/xA, duels, interceptions, etc.), as well as build advanced metrics like the impact on the team’s xG or the share of defensive actions in critical areas of the field.

The approach is universal for football, basketball, tennis, table tennis, esports, and other disciplines supported by the platform api-sport.ru. Only the specific fields of statistics and the logic of aggregation differ. For betting and analytical solutions, you can additionally link this data with odds markets through the field oddsBase in matches and track how the dynamics of a player’s form affect bookmaker quotes. This provides a much more complete picture than an averaged rating on one or two sites.

// Агрегация статистики игрока по всем матчам команды
const sport = 'football';
const teamId = 195801;
const targetPlayerId = 123456;
async function loadPlayerSeasonStats() {
  const teamResp = await fetch(`https://api.api-sport.ru/v2/${sport}/teams?ids=${teamId}`, {
    headers: { 'Authorization': 'YOUR_API_KEY' }
  });
  const teamData = await teamResp.json();
  const matchesResp = await fetch(`https://api.api-sport.ru/v2/${sport}/matches?team_id=${teamId}`, {
    headers: { 'Authorization': 'YOUR_API_KEY' }
  });
  const matchesData = await matchesResp.json();
  const aggregated = {};
  for (const match of matchesData.matches) {
    const fullMatchResp = await fetch(`https://api.api-sport.ru/v2/${sport}/matches/${match.id}`, {
      headers: { 'Authorization': 'YOUR_API_KEY' }
    });
    const fullMatch = await fullMatchResp.json();
    const players = [
      ...fullMatch.homeTeam.lineup.players,
      ...fullMatch.awayTeam.lineup.players
    ];
    const player = players.find(p => p.id === targetPlayerId);
    if (!player) continue;
    // Здесь вы агрегируете нужные поля player.statistics (голы, удары, передачи и т.д.)
  }
  console.log('Сводная статистика игрока за период:', aggregated);
}
loadPlayerSeasonStats();

How to calculate your own player rating based on API data

Using the detailed statistics provided by the sports events API, you can build your own rating system tailored to the goals of your product. For a fantasy game, it makes sense to focus on scoring actions (goals, assists, shots on target, goalkeeper saves), for an analytical service — on advanced metrics (xG/xA, involvement in goal-scoring moments, pressing actions, successful passes in the final third, won duels), for a betting platform — on indicators that best correlate with the probability of outcomes and the dynamics of odds.

The algorithm is generally simple: you define a list of metrics and assign them weights, after which you calculate a weighted sum for each match. Then you can normalize the rating by minutes on the field, consider the strength of the opponent, the stage of the tournament, or the player’s influence on the final result (for example, increasing the weight of actions in a draw and decreasing it when one team has a significant advantage). As history accumulates, these ratings can be smoothed with a moving average and long-term form indices can be built.

The main advantage of the API-based approach is that you control the entire cycle: from collecting statistics to the final score. No black box, as on third-party sites, only transparent formulas and verifiable raw data. If necessary, you can train your own AI model on top of such a system, which will automatically adjust the weights to your KPIs (for example, the accuracy of predicting outcomes or ROI on bets), using the same structured event storage from api-sport.ru.

// Пример простой функции расчёта рейтинга игрока по данным статистики
function calcPlayerRating(stat) {
  // stat — объект статистики игрока за матч из API
  const goals = stat.goals || 0;             // примерное поле, зависит от вида спорта и конфигурации
  const assists = stat.assists || 0;
  const shotsOnTarget = stat.shotsOnTarget || 0;
  const keyPasses = stat.keyPasses || 0;
  const tacklesWon = stat.tacklesWon || 0;
  const minutes = stat.minutesPlayed || 90;
  let raw = 0;
  raw += goals * 5;
  raw += assists * 3;
  raw += shotsOnTarget * 0.7;
  raw += keyPasses * 0.5;
  raw += tacklesWon * 0.4;
  const per90 = raw * (90 / Math.max(minutes, 1));
  return Math.round(per90 * 10) / 10; // округляем до десятых
}
// Далее вы применяете эту функцию к статистике игрока, полученной из API

How to compare player ratings on websites with data from official APIs

Comparing ratings begins with aligning the data. First, it is necessary to ensure that it concerns the same player and the same set of matches: stable identifiers from the API are used for this, not names that may be duplicated. Then you load statistics from an official source, such as api-sport.ru, and compare it with the figures published on a third-party resource. Even at this stage, discrepancies in basic indicators often emerge: the number of shots, passes, fouls, playing time.

The next step is to reconstruct or evaluate the external site’s ranking algorithm. Knowing the initial statistical data from the API and seeing the final score, one can roughly understand what metrics and weights might have been used. If your calculation based on the same events gives a consistent deviation, there is a high probability that the external platform either does not account for some actions or uses outdated or incomplete data. For betting solutions, it is especially important to compare not only the rankings but also the relationship of these rankings with bookmaker odds: through the field oddsBase in matches, you can see how the strength rating of a team or player on the site correlates with real market expectations.

To automate the process, one can build a service that regularly extracts player statistics from the API, recalculates rankings according to your formula, and compares them with scores from third-party sources. With the emergence of WebSocket connections based on the official API, such monitoring will become almost an online process: any discrepancy between the live ranking and the actual course of the match will be detected in a matter of seconds. This is especially valuable for professional betting companies, media, and analytical platforms, where the cost of error is measured in money and reputation.

// Сравнение рейтинга игрока сайта X с пересчитанным рейтингом по данным API
async function compareExternalRating(matchId, playerId, externalRating) {
  const sport = 'football';
  const resp = await fetch(`https://api.api-sport.ru/v2/${sport}/matches/${matchId}`, {
    headers: { 'Authorization': 'YOUR_API_KEY' }
  });
  const match = await resp.json();
  const players = [
    ...match.homeTeam.lineup.players,
    ...match.awayTeam.lineup.players
  ];
  const player = players.find(p => p.id === playerId);
  if (!player) return;
  const apiRating = calcPlayerRating(player.statistics); // функция из предыдущего примера
  console.log({ externalRating, apiRating, diff: apiRating - externalRating });
}